Inaccurate?

Blackguard

(Dungeon Master's Guide v.3.5 variant, p. 181)

The blackguard is the quintessential black knight.

Requirements

Base Attack Bonus: +6

Alignment: any evil

Skills: Hide 5 ranks , Knowledge (religion) 2 ranks

Feats: Cleave , Improved Sunder , Power Attack

Special: The character must have made peaceful contact with an evil outsider who was summoned by him or someone else.


Hit die

d10

Skill points

2 + Int

Class Features

Advancement

Spells per Day
Level BAB Fort Ref Will Special 1st 2nd 3rd 4th
1st +1 +2 +0 +0 Aura of evil, detect good, poison use 0
2nd +2 +3 +0 +0 Dark blessing, smite good 1/day 1
3rd +3 +3 +1 +1 Command undead, aura of despair 1 0
4th +4 +4 +1 +1 Sneak attack +1d6 1 1
5th +5 +4 +1 +1 Fiendish servant, smite good 2/day 1 1 0
6th +6 +5 +2 +2 1 1 1
7th +7 +5 +2 +2 Sneak attack +2d6 2 1 1 0
8th +8 +6 +2 +2 2 1 1 1
9th +9 +6 +3 +3 2 2 1 1
10th +10 +7 +3 +3 Sneak attack +3d6, smite good 3/day 2 2 2 1

Class skills

Skill name Key ability Trained only Armor check penalty
Concentration CON no no
Diplomacy CHA no no
Handle Animal CHA yes no
Heal WIS no no
Hide DEX no yes
Intimidate CHA no no
Knowledge (religion) INT yes no
Profession WIS yes no
Ride DEX no no

Spells for Blackguard

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