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Feat Category – General

Feat name Short description Rulebook
Vital Recovery Preparing yourself to execute more of yourmaneuvers gives you the ... Tome of Battle: The Book of Nine Swords
Vremyonni Training You have had more than the typical amount of training ... Unapproachable East
Wand Surge You can squeeze more magic out of charged items. Magic of Eberron
Wanderer's Diplomacy Many halflings journey far and wide across the world, spending ... Player's Handbook II
Wandstrike You can channel the magical energy of a wand through ... Complete Arcane
Ward of Khyber Your aberrant dragonmark protects you against the powers of those ... Dragonmarked
Warden initiate You have been trained in the ancient druidic tradition of ... Eberron Campaign Setting
Water Adaptation You favor your aquatic elven parent and have developed the ... Races of Faerun
Water Adaptation You favor your aquatic elf parent and have developed the ... Stormwrack
Water Splitting Stone You channel your ki energy to splinter the defenses of ... Player's Handbook II
Weakening Touch You can temporarily weaken an opponent with your unarmed strike. Complete Warrior
Weapon Finesse You are especially skilled at using weapons that can BENEFIT: ... Player's Handbook v.3.5
Weapon Focus Choose one type of weapon, such as greataxe. You can ... Player's Handbook v.3.5
Weapon Group (Axes) You understand how to use axes and axelike weapons. Unearthed Arcana
Weapon Group (Basic weapons) You understand how to use a few basic weapons. Unearthed Arcana
Weapon Group (Bows) You understand how to use bows. Unearthed Arcana
Weapon Group (Claw Weapons) You understand how to use weapons strapped to the hands. Unearthed Arcana
Weapon Group (Crossbows) You understand how to use crossbows. Unearthed Arcana
Weapon Group (Double Weapons) You understand how to use the exotic double weapons associated ... Unearthed Arcana
Weapon Group (Druid Weapons) You understand how to use weapons favored by druids. Unearthed Arcana

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