Wail of Doom(Complete Adventurer)
Necromancy [Fear, Mind-Affecting, Sonic]
Level: Bard 5,
Casting Time: 1 standard action
Range: 30 ft.
Area: Cone-shaped burst
Duration: Instantaneous and 1 round/level or 1 round; see text
Saving Throw: Will partial; see text
Spell Resistance: Yes
Anyone caught in the area of this spell suffers excruciating pain and becomes demoralized.
Each creature takes 1d4 points of damage per caster level (up to a maximum of 15d4) and becomes panicked for 1 round per caster level.
A successful Will save halves the damage, reduces the panicked effect to shaken, and reduces the duration of the shaken effect to 1 round.