Inaccurate?

Climbing Tree

(Complete Mage)

Conjuration (Creation)
Level: Druid 1, Ranger 1, Wu Jen 1 (wood),
Components: V, S, DF,
Casting Time: 1 full round
Range: 0 ft.
Effect: A thin but sturdy tree
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No

At your call, a tree snakes up from the earth, in seconds growing as tall as trees that have lived for years.
You cause a 1-foot-diameter tree to grow in the center of any adjacent square.
The tree can grow as high as 10 feet per caster level (to a maximum of 50 feet).
The branches are evenly spaced and perfect for climbing; ascending the tree requires a successful DC 5 Climb check.
The tree can grow only in soft terrain, such as dirt, soil, or sand.
The tree has hardness 5 and 120 hit points; if cut down, it vanishes instantly.
It can't be animated by any means, such as with animate plants, nor can it serve as the basis for any plant-related spell such as tree stride.
Treat the tree as a slender pillar (DMG 64) for terrain purposes.

Comments on this single page only

Mobile site https://dndtools.org/m/ |