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Speed Swim

(Magic of Faerun)

Transmutation
Level: Druid 1, Ranger 1, Sorcerer 1, Wizard 1,
Components: V, S, AF,
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 minute/level (D)
Saving Throw: Yes (harmless)
Spell Resistance: Yes (harmless)

You give the subject creature the ability to swim at speed 30 feet (ignoring the effects of armor and encumbrance)
without having to make Swim checks.
He gets a +8 racial bonus on any Swim check to perform some special action or avoid a hazard.
He can always choose to take 10, even if rushed or threatened when swimming.
He can use the run action while swimming, provided he swims in a straight line.
Focus: A miniature wooden paddle.

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