Inaccurate?

Dimension Step

(Player's Handbook II)

Conjuration (Teleportation)
Level: Sorcerer 3, Wizard 3,
Components: V, S,
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One willing creature/3 levels, no two of which are more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)

All the creatures you target with this spell gain a dark, shimmering pattern of runes on their shoes and feet.
The runes blaze with arcane light for a moment.
Less than a second later, the targets have shifted position on the battlefield.
This spell allows your allies to make a short teleport.
All creatures targeted by this spell can teleport a distance equal to their base land speed.
A target can teleport to any square within its line of sight.
This movement does not provoke attacks of opportunity.
A creature can teleport up to a ledge, down to the base of a flight of stairs, and so forth as long as it observes the restrictions and limits given above.

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