Inaccurate?

Magic Convalescence

(Player's Handbook II)

Conjuration (Healing)
Level: Bard 5, Cleric 5, Druid 5,
Components: V, S, M,
Casting Time: 1 standard action
Range: 20 ft.
Area: 20-ft.-radius emanation centered on you
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No

You alter the flow of magic about your body so that spells heal you.
Whenever a creature, including you, casts a spell within the area of this spell, you heal 1 hit point per level of the spell cast.
The effect of each spell cast is resolved prior to your receiving the healing.
Material Component: A specially prepared, scented ointment.

Comments on this single page only

Mobile site https://dndtools.org/m/ |