Inaccurate?

Axiomatic Storm

(Spell Compendium, p. 22)

Conjuration (Creation)
Level: Cleric 3, Paladin 3,
Components: V, S, M, DF,
Casting Time: 1 standard action
Area: Cylinder (20-ft. radius, 20 ft. high)
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No

You call upon the forces of law and a heavy rain begins to fall around you, its raindrops harsh and metallic. Above you, a jet of caustic acid lances down from the heavens.

A driving rain falls around you. It falls in a fixed area once created. The storm reduces hearing and visibility, resulting in a —4 penalty on Listen, Spot, and Search checks. It also applies a —4 penalty on ranged attacks made into, out of, or through the storm. Finally, it automatically extinguishes any unprotected flames and has a 50% chance to extinguish protected flames (such as those of lanterns).

The rain damages chaotic creatures, dealing 2d6 points of damage per round (chaotic outsiders take double damage). In addition, each round, a gout of acid strikes a randomly selected chaotic outsider within the spell's area, dealing 5d6 points of acid damage. After the spell's duration expires, the water disappears.

Material Component: A flask of axiomatic water (see the axiomatic water spell, below).

Also appears in

  1. Planar Handbook

Comments on this single page only

Mobile site https://dndtools.org/m/ |