Bands of Steel(Spell Compendium, p. 24)
Level: Sorcerer 3, Wizard 3,
Components: V, S, M,
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One Medium or smaller creature
Duration: 1 round/level
Saving Throw: Reflex partial
Spell Resistance: No
The interlocking hoops become briefly hot then disappear even as similar, larger bands streak from your outstretched hand toward the creature you indicate. With a satisfying metallic clank, the bands wrap around the indicated creature.
The victim must succeed on a Reflex save or be immobilized and thus unable to move. If the saving throw succeeds, the victim is only partially trapped by the bands, and is entangled.
A creature immobilized by the bands can attempt to escape as a full- round action, either by bursting free
(Strength DC 18) or wriggling out (Escape Artist DC 18).
An entangled creature can use a full- round action to break free (Strength DC 13) or disentangle itself (Escape Artist DC 13).
Material Component: Three small silver hoops, interlocked.