Touch of Madness(Spell Compendium, p. 221)
Level: Madness 2,
Components: V, S,
Casting Time: 1 standard action
Target: Creature touched
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes
Your hand glows with roiling purple light as you reach out to deliver lunacy with your touch.
You can cause one living creature to become dazed by making a successful touch attack. If the target creature does not make a successful Will save, its mind is clouded and it takes no actions for 1 round per caster level.