Tunnel Swallow(Spell Compendium, p. 225)
Conjuration (Creation) [Earth]
Level: Sorcerer 6, Wizard 6,
Components: V, S, M,
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: Tunnel section up to 20 ft. in diameter and up to 50 ft. long
Saving Throw: Reflex partial; see text
Spell Resistance: No
You unleash the power of this spell, and the walls of the tunnel begin to roil and shift on all sides, clenching in rapid succession as they fling your opponents down the hallway.
_You cause a section of tunnel to flex with peristaltic convulsions, crushing its contents and moving them along its length in the direction you designate. Each creature and object in the affected tunnel section is crushed for 1d6 points of damage per level (maximum 15d6) and is moved from its former position to a point just outside the affected tunnel section. A creature that makes a successful Reflex saving throw takes only half damage and is moved halfway from its former position in the tunnel toward the designated end of the tunnel section. When the spell duration expires, the tunnel returns to its former shape and size, with no harm done to its structure.
Tunnel swallow affects both worked and natural tunnels, as well as corridors in surface buildings, but does not harm the structure.
Movement caused by this spell does not provoke attacks of opportunity.
Material Component: A lump of chewed vegetable or meat.