Warden initiate
( Eberron Campaign Setting, p. 62)[General]
You have been trained in the ancient druidic tradition of the Wardens of the Wood, a sect dedicated to protecting the eastern plain and the great woods of the Eldeen Reaches.
Prerequisite
Ability to spontaneously cast summon nature's ally,
Benefit
You gain a +2 deflection bonus to Armor Class when fighting within a forest. Add Climb and Jump to your list of druid class skills.
In addition, you can cast the following spells as if they were on the druid spell list at the indicated level.
Level | Spell |
---|---|
1st | protection from evil |
2nd | detect thoughts |
3rd | displacement |
4th | locate creature |
5th | hold monster |
6th | repulsion |
7th | banishment |
8th | screen |
9th | hold monster,_ mass_ |