Repair Critical Damage
(Complete Arcane, p. 120)Transmutation
Level: Sorcerer 4, Wizard 4, Spellthief 4,
Components: V, S,
Casting Time: 1 standard action
Range: Touch
Target: Construct touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
As repair light damage, except you repair 4d8 points of damage +1 point per caster level (maximum +20).