Inaccurate?

Death

(Player's Handbook v.3.5 variant, p. 186)

Deities:

Aegir, Chemosh, Hades, Hel, Jergal, Kelemvor, Nerull, Osiris, Taiia (destroyer aspect), The Blood of Vol, The Keeper, Toldoth, Urogalan, Velsharoon, Wee Jas, Yurtrus

Other deities:

Granted power (Su)

You may use a death touch once per day. Your death touch is a supernatural ability that produces a death effect. You must succeed on a melee touch attack against a living creature (using the rules for touch spells). When you touch, roll 1d6 per cleric level you possess. If the total at least equals the creature's current hit points, it dies (no save).

Spells in Death domain

Spell name Spell School V S M AF DF XP Rulebook name Edition
Animate Dead Necromancy yes yes yes no no no Player's Handbook v.3.5 Core (3.5)
Cause Fear Necromancy yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Create Greater Undead Necromancy yes yes yes no no no Player's Handbook v.3.5 Core (3.5)
Create Undead Necromancy yes yes yes no no no Player's Handbook v.3.5 Core (3.5)
Death Knell Necromancy yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Death Ward Necromancy yes yes no no yes no Player's Handbook v.3.5 Core (3.5)
Destruction Necromancy yes yes no yes no no Player's Handbook v.3.5 Core (3.5)
Slay Living Necromancy yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Wail of the Banshee Necromancy yes no no no no no Player's Handbook v.3.5 Core (3.5)

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