Inaccurate?

Quick March

(Miniatures Handbook)

Transmutation
Level: Cleric 2, Paladin 2,
Components: V, S, DF,
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: Allies in a 20-ft.-radius burst
Duration: 1 round
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

Quick march increases your allies' base land speed by 30 feet.
(This adjustment is considered an enhancement bonus).
There is no effect on other modes of movement, such as burrow, climb, fly, or swim.
As with any effect that increases a creature's speed, this spell affects maximum jumping distance.

Also appears in

  1. Spell Compendium

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