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Hunter of the Dead

(Defenders of the Faith: A Guidebook to Clerics and Paladins variant, p. 62)

The hunter of the dead spends each restless night tracking undead to their lairs and cleansing the land of their foul presence.

Requirements

Base Attack Bonus: +5

Alignment: Any nonevil

Skills: Knowledge (undead) 5 ranks

Special: Ability to turn undead.

Scar of Unlife: The character must have lost one level or had an ability score point permanently drained by an undead creature. This is the scar of unlife that all hunters of the dead carry.


Hit die

d8

Skill points

2 + Int

Class Features

Weapon and Armor Proficiency: Hunters of the dead are proficient with all simple and martial weapons, with all types of armor, and with shields.

Spells per Day: A hunter of the dead has the ability to cast a small number of divine spells. To cast a spell, the hunter of the dead must have a Wisdom score of at least 10+ the spell's level, so a hunter of the dead with a Wisdom of 10 or lower cannot cast spells. Hunter of the dead bonus spells are based on Wisdom, and saving throws against these spells have a DC of 10 + spell level + Wisdom modifier. When the hunter of the dead gets "—" spells of a given level, the character cannot cast any spells of that level. When the hunter of the dead gets 0 spells of a given level, such as 0 1st-level spells at 1st level, the hunter of the dead gets only bonus spells. A hunter of the dead without a bonus spell for that level cannot yet cast a spell of that level. The hunter of the dead's spell list appears below; she has access to any spell on the list and can freely choose which to prepare. A hunter of the dead prepares and casts spells just as a cleric does (though the hunter of the dead cannot lose a spell to cast a cure spell in its place).

Detect Undead (Sp): At will, the hunter of the dead can detect undead as a spell-like ability. This ability duplicates the effect of the spell detect undead.

Smite Undead (Su): Once per day, a hunter of the dead of 2nd level or higher can attempt to smite undead with one normal melee attack. She adds her Wisdom modifier (if positive) to her attack roll and inflicts 1 extra point of damage per level; for example, an 8th-level hunter of the dead armed with a longsword would inflict 1d8+8 points of damage, plus any additional bonuses for high Strength and magical effects that normally apply. If the hunter of the dead accidentally smites a creature that is not undead, the smite has no effect but it is still used up for that day. Note: A paladin/hunter of the dead can both smite evil and smite undead in the same day, potentially against the same target (if it's an evil undead).

Spurn Death's Touch (Ex): A 3rd-level hunter of the dead applies her Wisdom modifier (if positive) as an additional bonus on all saving throws against effects and spells used by undead. Will saves thus add double the normal Wisdom modifier.

True Death (Su): Undead slain by a hunter of the dead, either by melee attacks or spells, can never rise again as undead. They are forever destroyed.

Extra Turning: At 6th level, a hunter of the dead receives Extra Turning as a bonus feat. This feat allows the hunter to turn undead four more times per day than normal.

Positive Energy Burst (Su): In lieu of two normal turning attempts, a hunter of the dead of at least 8th level can create a positive energy burst that deals 1d6 points of damage to all undead creatures within 100 feet of the character for every class level of hunter of the dead the character has attained. Undead are allowed a Reflex save (DC 10 + the class level of the hunter) for half damage.

Sealed Life (Su): Upon reaching 10th level, a hunter of the dead cannot lose levels due to energy draining effects (although death still results in level loss, as do other level- or experience-draining penalties).

Advancement

Spells per Day
Level BAB Fort Ref Will Special 1st 2nd 3rd 4th
1st +1 +2 +0 +0 Detect undead 0
2nd +2 +3 +0 +0 Smite undead 1
3rd +3 +3 +1 +1 Spurn death's touch 1 0
4th +4 +4 +1 +1 1 1
5th +5 +4 +1 +1 True death 1 1 0
6th +6 +5 +2 +2 Extra turning 1 1 1
7th +7 +5 +2 +2 2 1 1 0
8th +8 +6 +2 +2 Positive energy burst 2 1 1 1
9th +9 +6 +3 +3 2 2 1 1
10th +10 +7 +3 +3 Sealed life 2 2 2 1

Class skills

Skill name Key ability Trained only Armor check penalty
Concentration CON no no
Heal WIS no no
Knowledge (religion) INT yes no
Profession WIS yes no
Ride DEX no no
Search INT no no

Also appears in

  1. Complete Warrior

Spells for Hunter of the Dead

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