Erase(Player's Handbook v.3.5, p. 227)
Level: Bard 1, Magewright 1, Merchant Prince 1, Court Herald 1, Savant 1 (Arcane), Sha'ir 1, Vigilante 1, Wizard 1, Sorcerer 1, Spellthief 1, Rune (DD) 1,
Components: V, S,
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One scroll or two pages
Saving Throw: See text
Spell Resistance: No
Erase removes writings of either magical or mundane nature from a scroll or from one or two pages of paper, parchment, or similar surfaces. With this spell, you can remove explosive runes, a glyph of warding, a sepia snake sigil, or an arcane mark, but not illusory script or a symbol spell. Nonmagical writing is automatically erased if you touch it and no one else is holding it. Otherwise, the chance of erasing nonmagical writing is 90%.
Magic writing must be touched to be erased, and you also must succeed on a caster level check (1d20 + caster level) against DC 15. (A natural 1 or 2 is always a failure on this check). If you fail to explosive runes, a glyph of warding or a sepia snake sigil, you accidentally activate that writing instead.