Summon Monster IV

(Player's Handbook v.3.5, p. 286)

Conjuration (Summoning) [see text for summon monster I]
Level: Bard 4, Cleric 4, Sorcerer 4, Wizard 4, Nar Demonbinder 4, Wu Jen 4, Sha'ir 4, Demonologist 4,
Components: V, S, AF, DF,
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One or more summoned creatures, no two of which can be more than 30 ft. apart
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No

This spell functions like summon monster I, except that you can summon one creature from the 4th-level list, 1d3 creatures of the same kind from the 3rd-level list, or 1d4+1 creatures of the same kind from a lower-level list.

Arcane Focus: A tiny bag and a small (not necessarily lit) candle.


Monster Alignment
Archon, lantern LG
Celestial giant owl LG
Celestial giant eagle CG
Celestial lion CG
Mephit (any) N
Fiendish dire wolf LE
Fiendish giant wasp LE
Fiendish giant praying mantis NE
Fiendish shark, Large 1 NE
Yeth hound NE
Fiendish monstrous spider, Large CE
Fiendish snake, Huge viper CE
Howler CE

1 may be summoned only into an aquatic or watery environment

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