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False Life

(Tome and Blood: A Guidebook to Wizards and Sorcerers)

Level: Sorcerer 2, Wizard 2, Hexblade 2 (Arcane),
Components: V, S, M,
Casting Time: 1 full round
Range: Touch
Target: Living creature touched
Duration: 1 hour/level or until discharged (see text)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes

You grant yourself limited power to avoid death.
While this spell is in effect, you gain 1d10 temporary hit points, +1 point per level (maximum 1d10 +10).
Material Component: A small amount of alcohol or distilled spirits, which you use to trace certain sigils on your body during casting.
These sigils cannot be seen once the alcohol or spirits evaporate.

Also appears in

  1. Player's Handbook v.3.5

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