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Arachne

(Faiths & Pantheons variant, p. 182)

Arachnes are priestesses of Lolth who have risen to the pinnacle of drow society, worshiping Lolth only for the power she grants.

Requirements

Alignment: Chaotic evil

Race: Aranea, Choldrith, Half-Drow, Drow , Deep dragon, Half-fiend Draegloth.

Skills: Handle Animal 3 ranks , Knowledge (arcana) 4 ranks , Speak Language (Abyssal) 1 ranks , Spellcraft 4 ranks

Feats: Great Fortitude , Still Spell , Survivor , Exotic Weapon Proficiency (hand crossbow) or Weapon Finesse

Gender: Female.
Spells: Ability to cast 3rd-level divine spells.
Domain: Spider.
Patron: Lolth.
Special: Must have passed the Test of Lolth (given to aboveaverage followers of Lolth upon reaching 6th level).


Hit die

d8

Skill points

2 + Int

Class Features

Weapon and Armor Proficiency: An arachne gains no weapon or armor proficiencies.

Spells per Day: At each arachne level, the character gains new spells per day as if she had also gained a level in a divine spellcasting class to which she belonged before adding the prestige class. She does not, however, gain any other benefit a character of that class would have gained (such as an improved chance of turning or rebuking undead). If the character had more than one divine spellcasting class before becoming an arachne, the player must decide to which class to add each arachne level for the purpose of determining spells per day. The caster level of spell-like abilities is equal to the arachne's divine spellcaster level.

Familiar (Su): All arachnes can obtain a hairy spider familiar. For purposes of this ability, an arachne's caster level is considered to be her highest divine caster level.

Spider Affinity (Ex): All arachnes are immune to the venom of spiders and spiderlike creatures. Moreover, arachnes can communicate with arachnids and spiderlike creatures of all kinds as long as the creature has an Intelligence score of at least one. Normal spiders never attack or harm arachnes unless magically controled.

Spidereyes (Su): At 2nd level, an arachne can see through the eyes of her familiar as long as it is within 400 feet + 40 feet per divine caster level. As long as the arachne and her familiar remain on the same plane, she can see and hear as if she were standing where it is, and during her turn she can switch her perception from its location to her own or back again as a free action.

Webspinner (Sp): At 3rd level, an arachne can ignore web spells and spider webbing as if affected by a freedom of movement spell. She can walk along webs as if on solid ground (no Balance check required). The web spell becomes part of her spell list as a 2nd level cleric spell.

Spider Mount (Sp): At 5th level, an arachne can call an unusually intelligent, strong, and loyal spider to server her as a steed. Such mounts are always monstrous spiders, with medium-size (for a Small arachne) or large (for a Medium-size arachne) being most common. In all other respects, such spider mounts are identical to a paladin's mount, as discussed in Chapter 3 in the Player's Handbook .

Should the arachne's spider mount die, she may call for another one after a year and a day. The new mount has all the accumulated abilities due a mount of the prestige class level of the arachne.

Dominate Male Drow (Sp): At 7th level, an arachne can cast dominate person once per day, affecting only male drow.

Zin-Carla (Su): At 9th level, an arachne can create a special form of undead called a zin-carla; see the sidebar on this page. A spirit-wraith cannot be made to cast spells without the arachne losing control over its mind entirely, but can fully use its combat abilities and any skills possessed in life.

The arachne maintains a telepathic link to the spirit-wraith over any distance (as long as both remain on the same plane) that allows her to communicate with it and control it. The arachne must make a successful Concentration check opposed by the spirit-wraith's Will saving throw once per day and whenever the spirit-wraith enters combat in order to continue to maintain control. Control is also severed if the arachne and the zin-carla are on different planes or if the arachne dies.

If control is ever lost for any reason, the telepathic link between arachne and spirit-wraith ends immediately and cannot be restored. The zin-carla then becomes a free-willed undead, seeking only vengeance against its creator, and gains the supernatural ability to know the direction and distance to the arachne that animated it. If it manages to slay the arachne, the zin-carla crumbles to dust. In the rare circumstance when the arachne dies without the zin-carla killing her, the zin-carla becomes a free-willed undead.

The zin-carla ritual requires 8 hours and the intact corpse of the creature to be animated. The arachne must expend 50 XP per Hit Die of the creature to be animated.

Transcendence: At 10th level, an arachne becomes a creature blessed of Lolth, transcending her mortal body and becoming a divine creature (a native outsider). Her type changes to "outsider (chaotic, evil)," which means she is forevermore treated as an outsider rather than a humanoid. For instance, charm person does not affect her, but she can be affected by spells such as banishment .

Yochlol Form (Su): Once per day the arachne may take the form of a yochlol, a Large black monstrous spider, or a cloud of noxious gas (as a yochlol does), as if using a shapechange spell. She may change form among these shapes or her own shape for a period of 1 minute per caster level.

Advancement

Class Level BAB Fort Ref Will Special Spells per Day
1st +0 +0 +0 +2 Familiar, spider affinity +1 level of divine spellcasting class
2nd +1 +0 +0 +3 Spidereyes +1 level of divine spellcasting class
3rd +2 +1 +1 +3 Webspinner +1 level of divine spellcasting class
4th +3 +1 +1 +4 +1 level of divine spellcasting class
5th +3 +1 +1 +4 Spider mount +1 level of divine spellcasting class
6th +4 +2 +2 +5 +1 level of divine spellcasting class
7th +5 +2 +2 +5 Dominate male drow +1 level of divine spellcasting class
8th +6 +2 +2 +6 +1 level of divine spellcasting class
9th +6 +3 +3 +6 Zin-carla +1 level of divine spellcasting class
10th +7 +3 +3 +7 Transcendence, yochlol form +1 level of divine spellcasting class

Class skills

Skill name Key ability Trained only Armor check penalty
Balance DEX no yes
Bluff CHA no no
Climb STR no yes
Concentration CON no no
Craft INT no no
Diplomacy CHA no no
Gather Information CHA no no
Handle Animal CHA yes no
Heal WIS no no
Intimidate CHA no no
Knowledge (arcana) INT yes no
Knowledge (religion) INT yes no
Ride DEX no no
Scry Int yes no
Sense Motive WIS no no
Spellcraft INT yes no

Spells for Arachne

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