(Unearthed Arcana variant, p. 58)
Some clerics prefer to be champions of good (or evil), standing at the forefront of the battle against the enemy.
All starting gold, skill points, class skills, hit dice, and class features all retained from base class, Cleric, unless noted otherwise.
Lose: Turn undead.
|Skill name||Key ability||Trained only||Armor check penalty|