(Unearthed Arcana variant, p. 58)
Some fighters prefer stealth and cunning over martial skill. This variant can also be combined with the thug variant described earlier in this chapter.
All starting gold, skill points, class skills, hit dice, and class features all retained from base class, Fighter, unless noted.
Gain: Sneak attack (as rogue).
Lose: Bonus feats.
|Skill name||Key ability||Trained only||Armor check penalty|