Sorcerer/Wizard Variant

(Unearthed Arcana variant, p. 58)

A sorcerer or wizard might desire a more durable companion to accompany him on excursions into the wilderness.

Class Features

All starting gold, skill points, class skills, hit dice, and class features all retained from base classes, Sorcerer or Wizard, unless noted.

Gain: Animal companion (as druid; treat Sorcerer or Wizard as a druid of half his class level).

Lose: Familiar.


Class skills

Skill name Key ability Trained only Armor check penalty

Spells for Sorcerer/Wizard Variant

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