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Healing Belt

Magic Item
(Magic Item Compendium, p. 110)

Price: 750 gp
Item Level: 3rd
Body Slot: Waist
Caster Level: 3rd
Aura: Faint; (DC 16) Conjuration
Activation: — and standard (command)
Weight: 1.0 lb.

This broad leather belt is studded with three moonstones.

While wearing a healing belt, you gain a +2 competence bonus on Heal checks. This is a continuous effect and requires no activation.

In addition, the belt has 3 charges, which are renewed each day at dawn. Spending 1 or more charges allows you to channel positive energy and heal damage with a touch. (You can also use this ability
to harm undead, dealing them an equivalent amount of damage instead.)

1 charge: Heals 2d8 points of damage.
2 charges: Heals 3d8 points of damage.
3 charges: Heals 4d8 points of damage.

Prerequisites: Craft Wondrous Item , Cure Moderate Wounds .

Cost to Create: 500gp, 40 XP, 1 day.

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