Spellscales
( Races of the Dragon, p. 21)Attributes
Size: | Medium |
---|---|
Base speed: | Land 30 |
Strength: | +0 |
Intelligence: | +0 |
Dexterity: | +0 |
Wisdom: | +0 |
Constitution: | −2 |
Charisma: | +2 |
Level adjustment: | +0 |
Space: | 5 feet |
Reach: | 5 feet |
Automatic languages: | Common , Draconic |
Bonus Languages: | Dwarven , Elven , Gnome , Halfling |
Description
Spellscales exhibit all the best characteristics of dragons in a compact humanoid form. Their skin, formed of lustrous scales, comes in a wide variety of hues, including nearly every color of the rainbow. No spellscale is merely one color, but each displays a rich spectrum of variants on his main color. A spellscale who is primarily green might have patterns of a deeper, forest green over his body, fingernails and toenails of a slightly lighter green, and eye ridges and nostrils that are a deep greenish aquamarine. The coloration is complex, making a spellscale look much more elegant than other scaled humanoids such as kobolds or lizardfolk.
Spellscales mature quickly compared to other humanoids. Sorcerers of spellscale descent often start their adventuring lives earlier than members of most other races.
Gender | Height | Weight | ||
---|---|---|---|---|
Spellscale, male | 4'7" | +2d6 | 90 lb. | x (2d8) lb. |
Spellscale, female | 4'10" | +2d8 | 100 lb. | x (2d8) lb. |
Combat
Racial Traits
- Low-Light Vision: A spellscale can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
- Humanoid (dragonblood): Spellscales are humanoids with the dragonblood subtype. For all effects related to race, a spellscale is considered a dragon.
- Blood Quickening: Each day, a spellscale can perform a draconic meditation to gain a benefit. Variations of this meditation are described in the Blood-Quickening Meditations sidebar, page 25.
- Favored Class: Sorcerer . A multiclass spellscale's sorcerer class does not count when determining whether he takes an experience point penalty for multiclassing.