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Eidolon

(Ghostwalk variant, p. 16)

This variant class for ghosts emphasizes fighting abilities.

Requirements

Must be a ghost.


Hit die

d8

Alignment

Any

Skill points

2 + Int

Class Features

Weapon and Armor Proficiency: An eidolon gains no proficiency in any kind of weapons, armor, or shields.

Free Multiclassing: Taking the eidolon class does not incur the normal experience point penalties associated with multiclassing (although it does not negate any existing penalties the character may have incurred from multiclassing in standard classes).

Ghost Feats: At 1st level, an eidolon gets a bonus feat. The eidolon gains an additional bonus feat at 2nd level and every two levels thereafter. These bonus feats must be feats with the [Ghost] descriptor. An eidolon must still meet all prerequisites for a feat, including ability-score minimums.

Advancement

Class skills

Skill name Key ability Trained only Armor check penalty
Balance DEX no yes
Bluff CHA no no
Concentration CON no no
Hide DEX no yes
Intimidate CHA no no
Intuit Direction Wis yes no
Knowledge (the planes) INT yes no
Listen WIS no no
Sense Motive WIS no no
Spot WIS no no

Spells for Eidolon

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