(Dungeon Master's Guide v.3.5 variant, p. 208)
In a typical world, the epic cleric stands as one of his deity's most elite servants. In an adventuring party, he must also stand as the solid center of the group, providing power and assistance to his companions.
20th level cleric
A cleric’s alignment must be within one step of his deity’s (that is, it may be one step away on either the lawful-chaotic axis or the good-evil axis, but not both). A cleric may not be neutral unless his deity’s alignment is also neutral.
2 + Int
Spells: The cleric's caster level is equal to his class level. The cleric's number of spells per day does not increase after 20th level.
Turn or Rebuke Undead: Use the cleric's class level to determine the most powerful undead affected by a turn or rebuke check and the turning damage, just as normal.
Bonus Feats: The epic cleric gains a bonus feat every three levels higher than 20th (23rd, 26th, and so on).
|Skill name||Key ability||Trained only||Armor check penalty|
|Knowledge (the planes)||INT|