Wearer of Purple

(Dragons of Faerûn variant, p. 67)


Alignment: Any evil

Skills: Craft (alchemy) 5 ranks , Diplomacy 4 ranks , Knowledge (arcana) 8 ranks , Knowledge (local) 3 ranks , Speak Language (Draconic) 1 ranks

Feats: Iron Will , Spell Focus (Necromancy)

Base Save Bonus: Will +5

Spells: Able to cast at least one necromantic spell.

Special: The character must have made peaceful contact with an evil true dragon or dracolich.

Hit die


Skill points

2 + Int

Class Features

Weapon and Armor Proficiency: A wearer of purple gains no weapon or armor proficiencies.

Spells per Day/Spells Known: At each wearer of purple level, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a spellcasting class to which he belonged before adding the prestige class level. He does not however, gain any other benefit a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). If the character had more than one spellcasting class before becoming a wearer of purple, the player must decide to which class to add each wearer of purple level for the purpose of determining spells per day and spells known.

Energy Resistance (Ex) Upon adopting the wearer of purple class, the character gains a resistance of 5 to one type of energy (commonly acid, cold, electricity, or fire). Most characters choose a resistance to the type of energy embodied in the breath weapon of the dragon or dracolich that they attend or expect to attend. At 3rd and 5th level, the energy resistance increases to 10 and 15, respectively.

New Domain: At 1st level, the wearer of purple gains a domain from the following list: Death, Dragon, Scalykind. The character gains the granted power of the new domain. A wearer of purple's class level stacks with his primary spell casting class level for determining the effects of these three domain's granted powers. If the wearer of purple has no cleric levels, he can still learn domain spells. If he memorizes domain spells each day—in the way of druids, rangers and paladins —he can chose to memorize a domain spell instead of one of his usual spells, but never more than one spell of each level. If he prepares spells (as a wizard does), he must find a scroll of a domain spell and scribe it into his book. This kind of caster can memorize one domain spell of each level per day. If the character casts spells spontaneously, he can select one of the domain spells to add to his list whenever he has the option to chose a new spell. This benefit does not allow him to exceed his maximum number of spells known. Once a domain spell is known, it can be cast any number of times per day.

Dracoride (Ex): Beginning at 2nd level, a wearer of purple receives a +4 bonus on Ride checks involving creatures of the dragon type.

Item Creation Feat: At 4th and 6th level, the wearer of purple gains a bonus feat from the following list: Brew Potion, Craft Wondrous Item, Forge Ring. The wearer of purple must meet all prerequisites for the chosen feat.

Frightful Presence (Ex): Beginning at 7th level, a wearer of purple can unsettle foes with his mere presence, much like the Sacred Ones he serves. The ability takes effect automatically whenever the character attacks or charges. Creatures within radius of 30 feet are subject to the effect if they have fewer HD than the character. Creatures may resist with a successful Will save (DC 10 + 1/2 class level + Charisma modifier). Those that save are immune to the character's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Dragons are immune to this effect.

Paralyzing Touch (Su) Beginning at 8th level, a creature touched by a wearer of purple must make a Fort save (DC 10 + 1/2 class level + Charisma modifier) or be paralyzed for 2d6 rounds. A successful saving throw against this effect does not confer any immunity against subsequent attacks. The wearer of purple may use this touch attacks number of times per day equal to 1 + his charisma bonus (if any), and must make a melee touch attack against his opponent to use this ability. Once invoked, the ability is treated as a touch spell, with the character "holding the charge" for the ability until it is used or dispersed.

Paralyzing Gaze (Su): Beginning at 9th level, the wearer of purple may cause his eyes to glow, giving him the ability to paralyze victims within 40 feet who fail a Fort save (DC 10 + 1/2 class level + Charisma modifier). If the saving throw is successful, the target creature is forever immune to the gaze of that particular wearer of purple. If it fails, the victim is paralyzed for 2d6 rounds. The wearer of purple may use this gaze attack a number of times per day equal to 1 + his Charisma bonus (if any).

Rebuke sacred Ones (Su): Beginning at 10th level, a wearer of purple may use his rebuke undead ability to rebuke a dragon or dracolich. The cleric makes a rebuke attempt as normal, except that his range is 120 feet and only affects the targeted dragon or dracolich. A dracolich's turn resistance does not apply against this ability.


Level BAB Fort Ref Will Special Spells per Day
1st +0 +0 +0 +2 Energy resistance 5, new domain +1 level of existing class
2nd +1 +0 +0 +3 Dracoride +1 level of existing class
3rd +1 +1 +1 +3 Energy resistance 10 +1 level of existing class
4th +2 +1 +1 +4 Item creation feat +1 level of existing class
5th +2 +1 +1 +4 Energy resistance 15 +1 level of existing class
6th +3 +2 +2 +5 Item creation feat +1 level of existing class
7th +3 +2 +2 +5 Frightful presence +1 level of existing class
8th +4 +2 +2 +6 Paralyzing touch +1 level of existing class
9th +4 +3 +3 +6 Paralyzing gaze +1 level of existing class
10th +5 +3 +3 +7 Rebuke sacred ones +1 level of existing class

Class skills

Skill name Key ability Trained only Armor check penalty
Appraise INT no no
Concentration CON no no
Craft INT no no
Diplomacy CHA no no
Gather Information CHA no no
Knowledge (arcana) INT yes no
Knowledge (local) INT yes no
Ride DEX no no
Spellcraft INT yes no

Also appears in

  1. Faiths & Pantheons

Spells for Wearer of Purple

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