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Diehard

( Ghostwalk)

[General]

You can remain conscious after attacks that would fell others.

Prerequisite

Endurance (PH) , Raised among the barbarians of Bazareene,

Benefit

If reduced to -1 to -9 hit points, you may remain conscious and take a single action each round. You may roll each round to stabilize, and if you fail that roll, you lose 1 hit point. If you reach -10 or fewer hit points, you die. If you become stabilized, you are disabled until you are raised above 0 hit points.

Normal

A character without this feat is unconscious and dying at -1 to -9 hit points.

Also appears in

  1. Player's Handbook v.3.5

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