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The Gentle Way Mastery

( Oriental Adventures, p. 81)

[General]

You have mastered the martial arts style of "The Gentle Way"—a hard/soft form emphasizing throws and movement.

Prerequisite

Improved Unarmed Strike (PH) , Dodge (PH) , Improved Trip (PH) , Defensive Throw (OA) , Combat Reflexes (PH) , Great Throw (OA) , Tumble 6 ranks,

Benefit

Once per day, you can make yourself unmovable. You automatically win an opposed Strength check when an opponent attempts to bull rush you. A creature with the improved grab ability must move into your space to grapple you, since it cannot pull you into its space. No spell or other effect can force you to move. If you become frightened or panicked, you suffer the full effect of the fear but do not run away. You cannot move, even to make a 5-foot step, while this ability is in effect. This ability lasts for 1 round per level, but you can end it at any time.

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