Gold Dwarf( Forgotten Realms Campaign Setting, p. 11)
|Base speed:||Land 20|
|Automatic languages:||Common , Dwarven , Home Region|
|Bonus Languages:||Giant , Gnome , Goblin , Shaaran , Terran , Untheric|
Unlike the sield dwarves, the gold dwarves maintained their great kingdom in the Great Rift and did not decline in terrible wars against evil humanoids. While they practiced some magic, they never acquired the hubris that caused the downfall of some human nations. Confident and secure in their remote home, the gold dwarves gained a reputation for haughtiness and pride.
Since the Thunder Blessing, many young gold dwarves have left the Great Rift and are exploring the rest of Faerûn. The folk of other lands have learned that while some gold dwarves are aloof and suspicious, for the most part they are forthright warriors and shrewd traders.
The ancestral home of the gold dwarves is the Great Rift, located in the dry plains of the Shaar. Gold dwarven outposts can also be found in the Smoking Mountains of Unther and in the Giant's Run Mountains west of the Vilhon Reach. The gold dwarf entry on Table 1-4: Character Regions (FRCS, p. 30) describes characters raised in the Rift.
- +2 Constitution, -2 Dexterity (see above): Gold dwarves are stout and tough, but not as quick or agile as other races.
- +1 racial bonus on attack rolls against aberrations: Gold dwarves are trained in special combat techniques against the many bizarre creatures that live in the Underdark. (This replaces the attack bonus against orcs and goblinoids.)
- Automatic and bonus languages as listed above.