Inaccurate?

Luck

(Player's Handbook v.3.5 variant, p. 187)

Deities:

Bahamut, Bes, Branchala, Elishar, Fharlanghn, Hercules, Hermes, Hermod, Kord, Kurtulmak, Olidammara, Olladra, Shinare, Taiia (creator aspect), Tyche

Other deities:

Granted power (Ex)

You gain the power of good fortune, which is usable once per day. This extraordinary ability allows you to reroll one roll that you have just made before the DM declares whether the roll results in success or failure. You must take the result of the reroll, even if it's worse than the original roll.

Spells in Luck domain

Spell name Spell School V S M AF DF XP Rulebook name Edition
Aid Enchantment yes yes no no yes no Player's Handbook v.3.5 Core (3.5)
Break Enchantment Abjuration yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Entropic Shield Abjuration yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Freedom of Movement Abjuration yes yes yes no yes no Player's Handbook v.3.5 Core (3.5)
Miracle Evocation yes yes no no no yes Player's Handbook v.3.5 Core (3.5)
Mislead Illusion no yes no no no no Player's Handbook v.3.5 Core (3.5)
Moment of Prescience Divination yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Protection from Energy Abjuration yes yes no no yes no Player's Handbook v.3.5 Core (3.5)
Spell Turning Abjuration yes yes yes no yes no Player's Handbook v.3.5 Core (3.5)

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