Ray of Resurgence(Lost Empires of Faerûn)
Level: Cleric 1, Sorcerer 2, Wizard 2,
Components: V, S,
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes (harmless)
A glowing beam of rejuvenating yellow light springs from your fingers, unerringly striking your target.
A ray of resurgence has the following three effects on the target.
- Restores up to 1 point per caster level (maximum 5 points) of Strength damage.
- Negates any Strength penalties affecting the target, to a total of 1d6 +1 per caster level (maximum 1d6+5).
- Makes an exhausted target fatigued, or removes the fatigued condition from a target affected by it.