Electric Loop(Spell Compendium, p. 78)
Level: Sorcerer 2, Wizard 2,
Components: V, S, M,
Casting Time: 1 Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/3 levels, each of which is adjacent to another target
Saving Throw: Reflex half; See text
Spell Resistance: Yes
Spitting a harsh-sounding arcane word, you snap your fingers, and lightning leaps among your foes.
You create one small stroke of lightning that targets one creature per three caster levels you possess (maximum four creatures). Each target must be in a square adjacent to another target. The spell deals 1d6 points of electricity damage per two caster levels (maximum 5d6) to each target. A creature that fails its Reflex save must make a successful Will save or be stunned for 1 round.
Material Component: A loop of copper
wire and a magnet.