Rage
(Player's Handbook v.3.5, p. 268)Enchantment (Compulsion) [Mind-Affecting]
Level: Bard 2, Hexblade 2 (Arcane), Celebrant of Sharess 2, Sorcerer 3, Wizard 3, Sha'ir 3, Jester 3, Spellthief 3, Wrath (SpC) 3, Passion (DCS) 3, Liberation (CD) 3, Madness (CD) 3, Madness (ECS) 3, Fury (FC1) 3, Madness (LoM) 3, Hatred 4,
Components: V, S,
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One willing living creature per three levels, no two of which may be more than 30 ft. apart
Duration: Concentration + 1 round/level (D)
Saving Throw: None
Spell Resistance: Yes
Each affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a -2 penalty to AC. The effect is otherwise identical with a barbarian's rage (see page 25), except that the subjects aren't fatigued at the end of the rage.