Inaccurate?

Arborea (SpC)

(Spell Compendium variant, p. 282)

Deities:

Other deities:

Requirement:

Must be chaotic good

Granted power (Su)

Once per day as a free action, you can channel the glory of the eladrin to grant yourself a morale bonus on weapon damage rolls and saves against charm and fear effects. This bonus is equal to your Charisma bonus (if any) and lasts for 1 minute. Add Survival to your list of cleric class skills.

Note on Planar Domains

A planar domain counts as both of a cleric's domain choices. The granted powers of a planar domain are more potent than those of other domains, and each level offers two spells from which a cleric can choose when preparing spells. Each day, a cleric with access to a planar domain chooses one of the two spells available to prepare in his domain spell slot for each spell level. Unlike other domains, planar domains each have an alignment requirement that must be met by a cleric who wants to access the domain.

A cleric need not select a specific deity to have access to a planar domain. A cleric who devotes himself to a specific alignment (LG, NG, CG, LN, CN, LE, NE, or CE) rather than a deity can select a planar domain in place of his two normal domain choices. If the DM wishes, he can make domains specific to other planes, using these as representative guides.

Special

When casting a Summon Monster spell as an Arborea Domain spell, only Chaotic Good creatures may be summoned.

Spells in Arborea (SpC) domain

Spell name Spell School V S M AF DF XP Rulebook name Edition
Aid Enchantment yes yes no no yes no Player's Handbook v.3.5 Core (3.5)
Break Enchantment Abjuration yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Eagle's Splendor Transmutation yes yes yes no yes no Player's Handbook v.3.5 Core (3.5)
Eagle's Splendor, Mass Transmutation no no no no no no Player's Handbook v.3.5 Core (3.5)
Endure Elements Abjuration yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Freedom Abjuration yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Heroes' Feast Conjuration yes yes no no yes no Player's Handbook v.3.5 Core (3.5)
Heroism Enchantment yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Heroism, Greater Enchantment yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Longstrider Transmutation yes yes yes no no no Player's Handbook v.3.5 Core (3.5)
Mind Blank Abjuration yes yes no no no no Player's Handbook v.3.5 Core (3.5)
Neutralize Poison Conjuration yes yes yes no yes no Player's Handbook v.3.5 Core (3.5)
Opalescent Glare Necromancy yes yes no no yes no Spell Compendium Supplementals (3.5)
Spell Turning Abjuration yes yes yes no yes no Player's Handbook v.3.5 Core (3.5)
Summon Monster III Conjuration yes yes no yes yes no Player's Handbook v.3.5 Core (3.5)
Summon Monster IX Conjuration yes yes no yes yes no Player's Handbook v.3.5 Core (3.5)
Summon Monster V Conjuration yes yes no yes yes no Player's Handbook v.3.5 Core (3.5)
Summon Monster VII Conjuration yes yes no yes yes no Player's Handbook v.3.5 Core (3.5)

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